Dan Makfinsky Headshot

Unity 3D Developer

Hi, I'm Dan Makfinsky, a Unity 3D developer, course creator, and indie game maker with a lifelong passion for building games and helping others do the same.

Here you'll find links to my full Unity course, YouTube tutorials, custom tools on the Unity Asset Store, and a selection portfolio samples.

Demo Reel

Portfolio

Conveyor Belt Demo

Echoes of Elysium

Game Programmer

Worked on developing the player character controller; animations, abilties, models, equipable items. Also developed controllers for enemies.

Visit Steam Page →
Conveyor Belt Demo

Procedural Conveyor Belt

Sole Developer

A flexible Unity asset for runtime conveyor systems. Built with runtime mesh gen, scrolling textures, and editor tools.

View Asset →
Warhammer: Age of Reckoning

Warhammer Online: Age of Reckoning

Technical Artist

Worked as a Technical Artist focused on bringing efficiency workflows and tools to the art teams through C# tools, photoshop scripts, maxscripts and more.

View Wiki Page →
Conveyor Belt Demo

Simemory

Sole Developer

A peaceful mobile memory game. Focused on flow, simplicity, and calm UI design. Built with Unity for iOS.

View Game → (Apple Only)
Conveyor Belt Demo

Tiny Rumble (Course Project)

Sole Developer

A local multiplayer arena brawler used as the core project in my Unity 101 Bootcamp course.

View Course →

Contact

Have a project or question? Reach me at dmak20 @ gmail